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Dealing with MOBs

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Dealing with MOBs Empty Dealing with MOBs

Post by Admin Sat Oct 21, 2017 3:36 pm

In general the MOBs in NR will not attack unless you attack them first.

You don't get XP for killing monsters here. You will get chocolate and keys instead so don't feel you have to go after the wraiths, ghosts and other hard ones as they don't count anymore than the skellies and zombies. Feel free to experiment or practice with attacks, defenses and swapping out weapons.

If you want to challenge yourself on the wraiths, spell casting skellies and others it is best to find something that will take them out in as few hits as possible.

-------------------UPDATE 10/4/18---------------
It is all mobs of MOBS - meaning they are bunched up.

It is set up in sections to complete before moving on.

Dungeon Alert activates very fast so you may want to figure out how to deal with a grouping that doesn't alert other groups nearby.

The MOBs will react like they do in regular quests.

What you encounter are skellies (regular and now minotaur with casters), zombies, ghouls, scarecrows.


Last edited by Admin on Thu Oct 04, 2018 4:23 pm; edited 1 time in total

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Dealing with MOBs Empty Re: Dealing with MOBs

Post by Admin Wed Oct 25, 2017 10:53 am

Although you won't get XP for killing all those thousands of MOB's they do count toward your MM goals/targets which will get you XP.

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